In fact, TAB has improved and added layers, creating a more sophisticated layer system - but it, as a result, cannot work in the default RMV generator - so they'd have to actually implement Schlangan's generator as official tool. TAB doesn't conform to the default RMV Generator standards. The facesets have a lot of content, but there aren't any sideview battlers (which we're attempting to remedy).ģ. Aside from that, you can't really compare its popularity with the generally popular asset workshops or contributors.Ģ. Most people look in the Resource forum, not the Utilities forum. TAB is actually very unknown as an available tool. This "DLC Pack" features 12 variants of the "fat merchant clothing" that include gloveless clothing, seperate top & bottom (you can use 2 clothing pieces at once) a vest, and torn clothing of merchants that were down on their luck.Ĭlick to expand.Not so far, but I also don't think it's likely.ġ. I've been taking apart some of the stripped bases WaywardMartian released awhile ago and used them to pixel a couple variants. If you do - or you're otherwise interested in contributing some small packages of your own - send me a PM and I can help you figure out how to create your own content packs & help with the workflow. themes), but I doubt you're eagier to code an entire generator from the start. I'd love to develop a more sophisticated generator tool that allows greater liberties, easier accessibility & better management options (tags to switch between fantasy, modern, etc. I'm still occasionally releasing assets, but those assets are usually either packages of stuff WaywardMartian released, or byproducts of the work I'm currently doing on a game project. Unfortunately the time where I was very active in developing this resource base is over. Since those won't be coming, there's no reason to keep the size at 97 when 64 is easier to handle and more desired by people.)Ĭlick to expand.Sorry for the late reply. (Also, the 97 was for originally more ambitious things like even taller characters, monsters, etc. This is done for compatibility reasons for plugins that could get odd issues otherwise. I should also note that the new armor&clothing as well as the entire TAB generator has now switched from my custom 97 pixel size to the 64 pixel size that the Dark Fantasy set uses. Note that these are sprites only: the face-images are not present and will not be made. In addition, WaywardMartian has provided a new awesome looking Front & Rear Hair for women. There's 8 new armors for men and 8 new clothing types for women. It's been a pretty long while, but since WaywardMartian made a couple really nice looking sprites ( check them out here) I've made them into generator parts and also used the opportunity to add a few others I had flying around that he send me a while ago.
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